Creating 3D content has traditionally been very difficult, but thanks to VR and machine learning, this process has become MUCH easier and quicker. In this talk, we’ll be discussing why VR and ML is better, what VR tools are available, and how to use them to create production 3D assets for games, animation and education.
The Web is going 3D at a lighting pace, and we are running short on talent in the space. This talk should help answer questions on the basics of where to start in the 3D revolution. Heavy focus on the tips and tricks I use to help things run smoothly, even on mobile.