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An introduction to spatial audio post production for 360/spherical video: Learn about the techniques, workflow and tools used in audio post production for spatial audio.
Anne-Marie Ront is a Sound Designer at Ubisoft Toronto. Throughout her career, she worked on various web/interactive games, VR experiences, feature films, shorts and web series. In the VR realm, she worked with companies ranging from independent to medium in size focusing on sound design and spatial mixing for VR experiences and games.