Michael has been tinkering and experimenting with XR since 1996, his passion for technology and computer graphics started in 2nd Grade in 1981 while he drafted images on an Apple II. For the past 25 years his award winning studio “Polycount.io” has created a variety of immersive experiences for a host of industries including Roblox games, custom applications, and 360 films. All told, his company has delivered over 3000 projects internationally and has worked with nearly 40 Fortune 500 companies.
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