The art of performing for pre-recorded vocal performance or motion capture in VR has been around for a while but the art of performing live with the players of a VR experience is a more recent skill, more connected to the worlds of immersive theatre and improv than film or video games. This talk will demonstrate the value a live performer can bring to a VR project and the moments of magic they can create as well as the pitfalls and challenges of this new area.
Are you looking over the precipice of app development? Ready to go down the rabbit hole of immersive technology? 360, binaural, Unity, UDP, TCP/IP… SOS? So… You’re an ‘art’, you have just a little money, you don’t have much time, what do you do? Toasterlab is here to help!
Over the last few years, the Toasterlab Mixed Reality Atelier has been diving deep into the exploration of the intersection of mixed reality technologies and live performance. By “boosting” 16+ live performance with equipment, expertise, and consultation to partnering projects and earning many hard lessons on our own, we have seen what can happen when virtual and augmented reality, motion capture, live streaming, geolocation get integrated into live art and what you must ask along the way.
This session shares what we’ve learned in this time, particularly how you make effective decisions about what is feasible and in scope whether you’re a solo artist with a couple pennies to rub together, or you’ve got a big grant… from $500 to $500,000 we’ll help you to make the unknown unknowns known in planning for technology as an artist.