Story Stacks and Game Pillars, the Champions of Until You Fall’s Game Design
Rhythm Game? Exergame? Roguelite? Definitely Neon. All of these things describe Schell Games’ award-winning VR sword fighting game Until You Fall, but it took a lot of work to fine-tune the player experience. Dave Bennett and Jesse Schell will take you behind the scenes to discuss the critical guidelines and processes behind designing Until You Fall.