Get the story behind how Ubisoft embraced VR, and the R&D process that led from working on comfortable motion to the creation of Eagle Flight. In this talk, you’ll learn more about the Ubisoft XR Workshop, a new initiative bringing together industry and academics to collaborate on new AR and VR projects.
Olivier has worked on various AAA projects (The Rayman series, Assassin’s Creed, Ghost Recon, Far Cry, etc.). He is the creator of Eagle Flight, the first virtual reality game published by Ubisoft and winner of the D.I.C.E. 2017, award for technical achievement in immersive reality. He has been working in the video game industry since 1998, as a creative director, game director, level design director and international design trainer. His goal is to harness the power of virtual reality to create fun, intuitive and immersive experiences.
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