Categories: Training

Dreaming of Superman – Game Design Language & Philosphy in VR

← Back to schedule Monday, June 27th, 2016 2:00-2:30pm ITRD2 – Blue/Gold Room INTENSIVE TRAINING DAY 2, OR 2-DAY INTENSIVE TRAINING OR SUPER PASS REQUIRED FOR ADMISSION Keith Makse | Red Meat Games Keith is the CEO of Red Meat Games, a mobile and VR game development studio in Kitchener, Ontario, creating their own unique…

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Planning, Communicating and Testing the User Experience

← Back to schedule Monday, June 27th, 2016 10:00am – 11:00am ITRD2 – Blue/Gold Room INTENSIVE TRAINING DAY 2, OR 2-DAY INTENSIVE TRAINING OR SUPER PASS REQUIRED FOR ADMISSION Instructor: Ruth Birman ← Back to schedule

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Room Scale VR: Latency’s a Bitch

← Back to schedule Monday, June 27th, 2016 2:30pm-3:30pm ITRD2 – Blue/Gold Room INTENSIVE TRAINING DAY 2, OR 2-DAY INTENSIVE TRAINING OR SUPER PASS REQUIRED FOR ADMISSION Instructor: John Bolton | Globacore John Bolton is a creative technologist at Globacore, and specializes in building unique interactions using new technologies. John got his start researching the…

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